Reference Id
1106

Senior Systems Engineer (C++/Python)

Senior Systems Engineer (C++/Python)

In this role, you’ll use C++ to build important software that powers machine learning, computer vision, and 3D modeling applications. This software will rely on mathematical concepts to analyze images and create realistic 3D models based on real-world data. You’ll get to work with the latest research in fields like artificial intelligence, computer vision, and computer graphics. To keep track of your code and changes, you’ll use Git.

Manager, Procedural Tech (Houdini)

Manager, Procedural Tech (Houdini)

We are seeking a Manager, Procedural Tech to lead the design, development, and integration of next-generation procedural systems that generate large-scale, high-fidelity 3D environments and assets. In this role, you will own the execution of building procedural content pipelines that transform real-world data such as geospatial inputs, semantic object data, and simulation outputs into production-ready assets for interactive experiences.

Senior Game Specialist

Senior Game Specialist

In this role, you’ll create software that automatically generates 3D environments or objects. Instead of random designs, your software will use real-world data, such as maps or object details, to make these environments look more realistic. The output from your work will be compatible with popular 3D platforms like Unreal and Unity, or as standalone 3D models. You’ll work closely with the Pipeline and AI/ML teams to plan and improve the way this 3D data flows through our production process, helping it fit well with game environments.

Staff Game Specialist

Staff Game Specialist

In this role, you’ll create software that automatically generates 3D environments or objects. Instead of random designs, your software will use real-world data, such as maps or object details, to make these environments look more realistic. The output from your work will be compatible with popular 3D platforms like Unreal and Unity, or as standalone 3D models. You’ll work closely with the Pipeline and AI/ML teams to plan and improve the way this 3D data flows through our production process, helping it fit well with game environments.

Engine/Gameplay Architect - UGC / Architecte moteur / gameplay – UGC

Engine/Gameplay Architect - UGC / Architecte moteur / gameplay – UGC

We’re looking for an Engine / Gameplay Architect to help shape the foundation of user-generated content (UGC) on a large-scale AAA experience built in Unreal Engine. This role sits at the intersection of engine systems, gameplay architecture, and emerging AI-assisted creation workflows. You’ll define how creators build, extend, and interact with the platform - through robust APIs, scalable systems, and intuitive scripting - while enabling AI-driven tooling that lowers the barrier to creation without limiting depth.

Senior Analyst, TechEx | Analyste Senior, TechEx

Senior Analyst, TechEx | Analyste Senior, TechEx

ROLE SUMMARY & RESPONSIBILITIES The Senior Analyst role is a key role within Enterprise IT Operations, reporting directly to the Sr. Manager of Hub Sites. This position builds on core deskside and support capabilities, expanding the analyst's scope to include operational responsibilities that enhance end-to-end service delivery. The Senior Analyst will be equipped with increased access to systems and tools to directly carry out transactional tasks that were previously routed through engineering teams.

Deep Learning Engineer

Deep Learning Engineer

We are seeking a Deep Learning Engineer with experience manipulating large 2D and 3D media datasets. In this role, you will implement core algorithms that sit at the intersection of computer vision and computer graphics, helping us turn high dimensional data into high-fidelity content. Key Responsibilities: Algorithm Implementation: Implement core deep-learning, computer vision, and (inverse-)procedural modeling algorithms in Python. You will rely on mathematical techniques from linear algebra, probability, and geometry to build these systems.