Lead Animator - Gameplay / Chef.fe d'équipe de l’animation – Gameplay

Lead Animator - Gameplay / Chef.fe d'équipe de l’animation – Gameplay

The Lead Animator supervises a team of animators in creating and implementing top-tier animation for real time gameplay systems. You will be responsible for managing the creation and delivery of exceptional NPC and player animations while providing clear direction, constructive feedback, and mentorship to your team. You will ensure that production goals are met and that the animation production runs smoothly and efficiently depending on the needs of production.

Manager, Finance

Manager, Finance

Role Purpose: The Manager of Finance is responsible for managing financial planning and forecasting for an innovative new initiative at NBCUniversal. This is a newly created role is an exciting opportunity that will play a foundational part in building and scaling a dedicated finance function to support the initiative’s growth. This role will have significant interaction with department heads, particularly through the forecast, budget, and estimate cycles. In addition, the Manager will participate in/coordinate ad hoc projects as requested.

Associate Art Director (Characters, Concepts, Lighting & VFX, World) / Directeur·rice Artistique Associé·e (Personnages | Monde | Concepts | Éclairage et VFX)

Associate Art Director (Characters, Concepts, Lighting & VFX, World) / Directeur·rice Artistique Associé·e (Personnages | Monde | Concepts | Éclairage et VFX)

NBCUniversal is seeking an experienced Associate Art Director to help define and drive the visual direction for an ambitious interactive entertainment project. This posting targets senior art leaders from the video game industry, across multiple overlapping specialty areas: Characters, World, Concepts, Lighting & VFX. In this role, you will partner with Art Direction, discipline leads, and cross-functional teams to establish visual standards, guide quality, align pipelines, and support scalable content creation across a large production environment.

Senior Programmer (AI, Engine, Rendering, UI) / Programmeur sénior (IA, Moteur, Rendu, Interface utilisateur)

Senior Programmer (AI, Engine, Rendering, UI) / Programmeur sénior (IA, Moteur, Rendu, Interface utilisateur)

As a Senior Programmer, you are responsible for designing, implementing, and maintaining core systems within Unreal Engine that support gameplay, visuals, AI behaviour, and user experience. You work on performance‑critical systems and collaborate closely with multidisciplinary teams to ensure features are scalable, maintainable, and production‑ready. You take ownership of complex systems within your specialization while contributing to the overall technical direction of the project.

Senior Programmer - Mobile (Engine, Rendering, Tools, UI) / Programmeur sénior – Mobile (Moteur, Rendu, Outils, Interface utilisateur)

Senior Programmer - Mobile (Engine, Rendering, Tools, UI) / Programmeur sénior – Mobile (Moteur, Rendu, Outils, Interface utilisateur)

As a Senior Programmer (Mobile), you are responsible for designing, implementing, and maintaining systems within Unreal Engine that deliver performant, scalable, and high‑quality experiences on mobile platforms. You focus on working within strict CPU, GPU, memory, and power constraints, while enabling efficient development workflows and high iteration speed. You take ownership of complex systems within your specialization and contribute to the overall technical direction of mobile development.

Concepteur(trice) UX&UI Senior | Senior UI & UX Technical Designer

Concepteur(trice) UX&UI Senior | Senior UI & UX Technical Designer

RESPONSIBILTÉS En tant que Concepteur(trice) UX&UI Senior, vous concevrez des interfaces utilisateur élégantes et centrées sur le joueur. Ce rôle combine la réflexion UX et l’esthétique UI. Vous jouerez un rôle clé dans l’établissement des fondations des systèmes UI qui évolueront avec le projet et l’équipe. Concevoir des maquettes UX, des parcours utilisateur et des mises en page interactives à l’aide de Figma. Créer une direction visuelle UI avec des guides de style et des maquettes.

Sr. Product Manager, Martech

Sr. Product Manager, Martech

The Media Group at NBCU supports a powerhouse collection of consumer-first brands including Peacock, NBC, Bravo, NBC Sports, and NBCU International. With unequalled scale, our teams make the most out of every opportunity to collaborate and learn from one another. We’re always looking for ways to innovate faster, accelerate our growth and consistently offer the very best in consumer experience. But most of all, we’re backed by a culture of respect. We embrace authenticity and inspire people to thrive.

Assistant Manager Entertainment Streets

Assistant Manager Entertainment Streets

The Assistant Manager, Entertainment Operations - Streets is responsible for assisting the Manager with oversight and management of the Entertainment Streets Department, including all aspects of front and back of house operations. The Assistant Manager will assist in managing finances, resolving operational challenges and addressing guest and/or team member issues. While primary focus may be overseeing the day-to-day operations, some responsibility will also fall in assisting the Manager with project management and short or mid-range planning.

Staff Engineer, Builder Enablement

Staff Engineer, Builder Enablement

As a Staff Engineer on the Builder Enablement team, your mission is to make the right way the easy way. You will be a founding member of the Builder Enablement team at the intersection of architecture, engineering, and enablement - identifying common design and implementation needs across Enterprise Engineering and turn them into paved paths, clear, reusable solutions that reduce friction and accelerate time-to-value.

Concepteur(trice) Technique Senior | Senior Technical Designer

Concepteur(trice) Technique Senior | Senior Technical Designer

RESPONSIBILTÉS En tant que Concepteur(trice) Technique Senior, vous prendrez en charge des fonctionnalités de gameplay de leur conception jusqu’au niveau de finition final, en combinant de solides compétences en game design, du prototypage rapide et une certaine implémentation directement dans le moteur, tout en collaborant étroitement avec les programmeur(euse)s et les autres disciplines afin de livrer des expériences de jeu de haute qualité.